| | DirectSound | No | | Does not use DirectSound3D | Verified |
| | DirectSound3D | Yes | [Alpha Prime]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{4A3F4620-091E-4E12-AEFD-9DA56DF42B8F}\InstallLocation | | Unverified |
| | DirectSound3D | Yes | [Alice] RegPath= GamePath=C:\Program Files\EA GAMES\American McGee's Alice SubDir= RootDirInstallOption=FALSE Buffers=4 Duration=25 MaxVoiceCount=128 DisableDirectMusic=FALSE | surround sound is again available (you hear voices/sound effects spacially correct again), everything came out front/center channel before adding this game to alchemy and enabling it. | Unverified |
| | OpenAL | No | | Choose H/W 3D Audio and EAX and uncheck use system/default driver. | Unverified |
| | DirectSound3D | Yes | [Anachronox] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Eidos Interactive\Anachronox\SourcePath GamePath= SubDir= RootDirInstallOption=FALSE Buffers=4 Duration=25 MaxVoiceCount=128 DisableDirectMusic=FALSE | Still can't enable EAX. | Unverified |
| | DirectSound3D | Yes |
[Armed Assault]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Bohemia Interactive Studio\ArmA\MAIN
| | Unverified |
| | OpenAL | No | | Just add to the shurtcut -openal to be sure that the game will use openAl instead of directsound 3d "Arma.exe -openal"
do not use alchemy anymore for this game.
more info here
| Unverified |
| | DirectSound3D | Yes | [Assassin's Creed]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Assassin's Creed\GameUpdate\installdir GamePath= SubDir=
RootDirInstallOption=FALSE Buffers=4 Duration=20 MaxVoiceCount=128 DisableDirectMusic=FALSE | Enable Eax 4.0 effect on vista and hardware 5.1 on vista
without Alchemy no eax effect and 5.1 software
Test on vista 64
NOTE : If you experience audio glitches then try using Buffers = 4 and Duration = 10 instead. | Unverified |
| | DirectSound3D | Yes | [Baldur's Gate] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\BGMain.exe\Path | | Unverified |
| | DirectSound3D | Yes |
[Baldur's Gate 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\BG2Main.exe\Path
| | Verified |
| | DirectSound3D | Yes | [Battle for Middle Earth] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\The Battle for Middle-earth\Install Dir | Put manually key in alchemy, also works on Windows 64Bits | Unverified |
| | DirectSound3D | Yes |
[Battle for Middle Earth 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\The Battle for Middle-earth II\Install Dir
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes | [Battle for Middle Earth 2 AD.RotWk]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\Install Dir | | Unverified |
| | OpenAL | No | | Includes native support for SB X-Fi cards. | Verified |
| | OpenAL | No | | Has enhanced X-Fi only features | Verified |
| | DirectSound3D | Yes |
[Battlefield Vietnam]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\Battlefield Vietnam\GameDir
| | Verified |
| | DirectSound3D | Yes | [Beyond Good & Evil]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Beyond Good & Evil\Install path | After enabling ALchemy, run the Settings program, go to the Audio tab and enable the EAX option right in het screen | Unverified |
| | OpenAL | No | | Just download and install the latest Creative audio drivers for Windows Vista and select "Creative EAX Audio" in the game menu. | Verified |
| | OpenAL | No | | | Verified |
| | DirectSound3D | Yes |
[C&C Generals]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\EA Games\Generals\InstallPath
[C&C Generals Zero Hour]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\EA Games\Command and Conquer Generals Zero Hour\InstallPath
| | Verified |
| | DirectSound3D | Yes |
[Call Of Duty]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Call Of Duty\InstallPath
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Call Of Duty 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Call Of Duty 2\InstallPath
|
Included in ALchemy database
| Verified |
| | DirectSound | No | | Does not use DirectSound3D. | Unverified |
| | OpenAL | Yes | If using DirectSound3D/EAX, add the game to alchemy and use the default recommended settings.
See the below "Comments" box before opting to do this. | The game has both DS3D and OpenAL support.
You can use alchemy on default settings if you choose the default DirectSound3D option in-game.
However, as it supports OpenAL as standard, Vista users should opt for that rather than the above, for best stability, sound and performance. | Unverified |
| | | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Timeline Interactive\Cellfactor Revolution\Path | | Unverified |
| | DirectSound3D | Yes |
[Chaos Theory Multiplayer]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\InstallDir
SubDir=Versus\System
|
Full EAX is restored. Due to included StarForce version NOCD/NODVD is required to start the game.
| Unverified |
| | DirectSound3D | Yes |
[Chronicles of Riddick Win32]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Starbreeze\The Chronicles of Riddick: Escape from Butcher Bay\InstallPath
SubDir=System\Win32_x86
[Chronicles of Riddick Win32 SSE]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Starbreeze\The Chronicles of Riddick: Escape from Butcher Bay\InstallPath
SubDir=System\Win32_x86_SSE
[Chronicles of Riddick Win32 SSE2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Starbreeze\The Chronicles of Riddick: Escape from Butcher Bay\InstallPath
SubDir=System\Win32_x86_SSE2
| | Verified |
| | DirectSound3D | Yes | GamePath=C:\Program Files\City of Heroes | Can enable 3D Sound in game with Alchemy. | Unverified |
| | OpenAL | No | | To select an OpenAL device, launch the Cold War Options application, and select the Sound tab. All the available OpenAL devices should be listed in the list-box. | Verified |
| | OpenAL | No | | | Verified |
| | DirectSound3D | Yes | Game Path:C:\Program Files (x86)\Codemasters\DiRT Buffer:2 Duration:16 | When I enabled Alchemy in DiRT, the in game OpenAL sound settings was replaced with DirectSound3D. Sound is greatly improved as has no cracking or popping. Tested on Vista 64-Bit. And X-Fi XtremeMusic. | Unverified |
| | DirectSound3D | Yes |
[Command & Conquer 3]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\Electronic Arts\Command and Conquer 3\InstallPath
SubDir=RetailExe\1.4
RootDirInstallOption=True
Duration=10
Buffers=12
|
This may need to updated as the .dll and .ini need to be in the highest numbered RetailExe\1.x folder and I think a new numbered folder is created every time you apply a patch, though I'm not sure. To be safe I copy the .dll and .ini file in to all the subfolders with the cnc3game.dat file in it for me currently thats RetailExe\1.0-1.4, if folders are added with patches then each time you patch the game you will need to add them to that folder too.
The easiest way to tell if it working is to launch the game then exit it, look in the \Command& Conquer 3\ folder where the CNC3.exe is and you should have a dsoundlog.txt file which should at the very least contain "Loaded ini file from D:\Command & Conquer 3".
GrimD
| Unverified |
| | DirectSound3D | Yes |
[Condemned Criminal Origins]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\Condemned - Criminal Origins\1.00.0000\Install Dir
| | Unverified |
| | DirectSound | No | | Game uses FMOD's software renderer only. Nothing for ALchemy to do. | Unverified |
| | DirectSound3D | Yes | Manually installed to \Descent3 folder. | DirectSound3D and Creative EAX sound modes work correctly when the ALchemy files are put in the \Descent3 directory. | Unverified |
| | DirectSound3D | Yes |
[Diablo 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Blizzard Entertainment\Diablo II\InstallPath
|
Included in ALchemy database
| Verified |
| | OpenAL | No | | OpenAL supported added in Doom3 version 1.3. | Verified |
| | DirectSound3D | Yes | Buffers=4 Duration=5 MaxVoiceCount=128 DisableDirectMusic=FALSE | | Unverified |
| | DirectSound3D | Yes |
[DRIV3R]
GamePath=C:\Program Files\Atari\DRIV3R
| | Unverified |
| | DirectSound3D | Yes |
[Dungeon Siege]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\DungeonSiege\1.0\EXE Path
| | Verified |
| | | Yes | Use Game Path | Until ALchemy installed, could not get EAX effects setting to apply. With ALchemy configured, EAX effect setting applies and effects work. No issues discovered to date, other than Vista x64 Ultimate reporting DungeonSiege2 as not shutting down properly. Tested on Vista x64 Ultimate Retail (SP1 applied) on X-FI XtremeGamer with latest non-beta drivers as of Oct10,2008. | Unverified |
| | DirectSound3D | Yes | Default..added manually to game path .exe | | Unverified |
| | OpenAL | No | | | Verified |
| | DirectSound3D | Yes |
[Everquest 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\EverQuest2.exe\Path
Duration=15
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[F.E.A.R]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\FEAR\1.00.0000\InstallDir
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[F.E.A.R. Combat]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\FEARCombat\1.00.0000\InstallDir
| | Unverified |
| | DirectSound3D | Yes |
[F.E.A.R. Extraction Point]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\TimeGate Studios\FEARXP\1.00.0000\InstallDir
|
Full EAX is restored. In fact, I'm tempted to try ALchemy under Windows XP as the "jumping" and "slow-mo" sound bugs I've had since release appear to have completely disappeared!
| Unverified |
| | DirectSound3D | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\TimeGate Studios\FEARXP2\1.00.0000\InstallDir | | Unverified |
| | DirectSound3D | Yes |
[Far Cry]RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{D6DBDC2A-E72C-4284-B6AD-6B3B61B4DABC}\InstallLocation
SubDir=Bin32
| | Verified |
| | DirectSound3D | Yes |
[Far Cry 64 Bit]RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{D6DBDC2A-E72C-4284-B6AD-6B3B61B4DABC}\InstallLocation
SubDir=Bin64
|
With this one Patch there is only a new folder which is called "bin64" instead of "bin32"...
| Unverified |
| | DirectSound3D | Yes | [Far Cry 2] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE \\Ubisoft\Far Cry 2\InstallDir GamePath= SubDir=Bin RootDirInstallOption=FALSE Buffers=4 Duration=10 MaxVoiceCount=128 DisableDirectMusic=FALSE | Restore 5.1 sound with Eax 3.0. | Unverified |
| | DirectSound3D | Yes |
[Final Fantasy XI - USA/NA]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\PlayOnlineUS\InstallFolder\0001
|
The PlayOnline entry already here only functions while viewing PlayOnline content. This new FFXI entry is necessary to keep the D3D function going when PlayOnline launches the actual game.
| Unverified |
| | DirectSound3D | Yes |
[Freedom Fighters]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\Freedom\InstallDir
| | Unverified |
| | DirectSound3D | Yes |
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Freelancer\1.0\AppPath
| | Unverified |
| | DirectSound3D | Yes |
[Full Spectrum Warrior]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Pandemic Studios\Full Spectrum Warrior\install\Path
Duration=10
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Full Spectrum Warrior: Ten Hammers]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Full Spectrum Warrior 2\Path
Duration=10
|
Included in ALchemy database
| Verified |
| | OpenAL | No | | To enable native OpenAL support you need to manually edit a configuration file.
Navigate to your "My Documents" directory and then to this sub-directory: -
\My Games\Gears of War for Windows\WarGame\Config
Edit the file called WarEngineUserSettings.ini
Under the [ALAudio.ALAudioDevice] section you should see two entries:-
UseEffectsProcessing=True DeviceName=Generic Software
Delete 'Generic Software' so the line just reads:-
DeviceName=
This will enable the game to use the <default> OpenAL device which should be your native X-Fi / Audigy soundcard.
| Verified |
| | DirectSound3D | Yes | Game Path: C:\Program Files (x86)\Gothic III
Duration: 10
Buffer: 5
Max Voice: 64 (Audigy) / 128 (X-Fi) | Tested with Windows Vista Ultimate x64 / Audigy 2 ZS Video Editor | Unverified |
| | DirectSound3D | Yes |
[Grand Theft Auto 3]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\D:\gta3cdPC\gta3.exe\Path
| | Verified |
| | DirectSound3D | Yes |
[Grand Theft Auto Vice City]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{4B35F00C-E63D-40DC-9839-DF15A33EAC46}\InstallLocation
| | Verified |
| | OpenAL | No | | Hardware acceleration can be enabled on hardware based SB X-Fi cards using the option in the Game's Audio Options menu. NOTE : Your SB X-Fi card must be in Game Mode (set using the Creative Audio Control Panel) to enable hardware acceleration. | Verified |
| | DirectSound3D | Yes |
[GTA San Andreas]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Rockstar Games\GTA San Andreas\Installation\ExePath
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Guild Wars]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Arenanet\Guild Wars\Path
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[GUN]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\GUN\InstallPath
|
Full 3D sound is restored.
| Unverified |
| | DirectSound3D | Yes |
[Halo Trial]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Halo Trial\EXE Path
Duration=1
|
Sound doesn't skip but has bad problems with distortion and popping
| Unverified |
| | DirectSound3D | Yes |
[Halo: Combat Evolved]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Halo\EXE Path
| | Unverified |
| | DirectSound | No | N/A | This game uses a software mixer - it does not use DirectSound3D or OpenAL. | Unverified |
| | DirectSound | No | | Game uses Software Renderer only, no need to use ALchemy. | Unverified |
| | DirectSound3D | Yes |
[Hitman 2 Silent Assassin]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Eidos Interactive\Hitman 2\InstallDir
| | Verified |
| | DirectSound3D | Yes |
[Hitman Blood Money]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Eidos\Hitman Blood Money\InstallDir
Duration=10
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Hitman Codename 47]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\hitman.exe\Path
| | Unverified |
| | DirectSound3D | Yes | [Hitman 3 Contracts]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Eidos\Hitman Contracts\InstallDir | | Unverified |
| | DirectSound3D | Yes | HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\IWD2.exe\Path | | Unverified |
| | DirectSound3D | Yes | [Indiana Jones and the Infernal Machine]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\Indiana Jones and the Infernal Machine\v1.0\Install Path
SubDir=Resource | Restore 3D Sound. 3D Sound option available in "Advanced options" with ALchemy | Unverified |
| | DirectSound3D | Yes |
[Infernal]
Gamepath=C:\Program Files\Playlogic\Infernal\game
Duration=10
|
Game has no install reg entry. Works 3Dsound setting well.
| Unverified |
| | DirectSound3D | Yes |
[James Bond Nightfire]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\GEARBOX\NIGHTFIRE\directory
| | Unverified |
| | DirectSound3D | Yes |
[Knights of the Old Republic]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\BioWare\SW\KOTOR\Path
| | Unverified |
| | DirectSound3D | Yes |
[Knights of the Old Republic 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts\KotOR2\Path
| | Verified |
| | DirectSound3D | Yes |
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Turbine\LOTRO\InstallLocation
| | Unverified |
| | DirectSound3D | Yes | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Turbine\LOTRO\InstallLocation | According to game developers, this is an OpenAL game, not DS3D, it should be excluded from the list. | Unsupported |
| | DirectSound3D | Yes | it's easy: sample setting the game path and enable the EAX effects under settings menu of the game | Full EAX restored Running on Windows Vista X64; AMD 4800+ x2, 1.5gb RAM, x1600XT, Audigy 2 Value, Alchemy audigy version 1.04 & 1.08. | Unverified |
| | OpenAL | No | | | Verified |
| | OpenAL | No | | This game have a bug in the configurator tool who change every time you use it the sound to software device.
To restore the Hardware openAL acceleration :
Launch the configurator tools, configure it and lauch the game.
In the game, check especially sound option (eax on)
Quit the game
Edit the file locate in c:\user\yoursession\BioWare\Mass Effect\Config\BioEngine.ini
in [ISACTAudio.ISACTAudioDevice]
Change Devicename=Generic Hardware (could be Generic Software too)
to Devicename=
change MaxChannels=128 (x-fi only)
That's all, you can check the log after the next launch of the game
you should see something like that
Init: Audio Device: SB X-Fi Audio [EC00] (number can vary)
[10.172] Init: 127 Free Sources, 2 Reserved
no more generic software in the log
Do not use the config tool or change and save audio setting in the game or the devicename will be rechange to generic software. | Unverified |
| | DirectSound3D | Yes |
[Max Payne]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Remedy Entertainment\Max Payne\Installation\ExePath
|
Multi-Channel Audio restored! Also fixes missing music and sound effects!
| Unverified |
| | | Yes | Game Path: <path to Steam folder>\SteamApps\common\max payne\
Default Settings | All audio effects restored | Unverified |
| | DirectSound3D | Yes |
[Max Payne 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Remedy Entertainment\Max Payne 2\Installation\ExePath
Duration=15
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[MDK2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\mdk2.exe\Path
| | Verified |
| | DirectSound3D | Yes | This game uses the Miles Sound System to produce EAX effects using the DirectSound3D interface in previous versions of Windows.
In Windows Vista, you can restore this using the following settings in ALchemy:
- Game Path: EA GAMES\Medal of Honor Pacific Assault(tm)
- Buffers: 4
- Duration: 25
- Maximum Voice Count: 128
| | Unverified |
| | DirectSound3D | Yes |
[Medieval II: Total War]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\medieval2.exe\Path
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes | [Monster Madness] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\ArtificialStudios\MonsterMadness\GamePath | | Unverified |
| | DirectSound3D | Yes |
[Morrowind]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Morrowind\Installed Path
| | Unverified |
| | DirectSound3D | Yes |
[Need for Speed Carbon]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\Need for Speed Carbon\Install Dir
|
While this games is not EAX, NFS-Carbon is surround, and a basser/fuller sound is produced when Creative ALchemy is used. NOTE: ALL installers need WINXP and NFS-Carbon needs WIN98 compatibility mode, to run correctly. Finally, make sure DirectX 9.0c redist (FEB2007) is installed before installing any game.
| Unverified |
| | DirectSound3D | Yes |
[Need for Speed Most Wanted]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\Need for Speed Most Wanted\Install Dir
| | Unverified |
| | DirectSound3D | Yes |
[Need for Speed Underground]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\NFS Underground\Install Dir
| | Unverified |
| | DirectSound3D | Yes |
[Need for Speed Underground 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\Need for Speed Underground 2\Install Dir
| | Unverified |
| | DirectSound3D | Yes |
[Neverwinter Nights]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Bioware\NWN\Neverwinter\Location
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Neverwinter Nights 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Obsidian\NWN 2\Neverwinter\Location
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[No One Lives Forever 2 A Spy in H.A.R.M's Way]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\No One Lives Forever 2\1.0\InstallDir
Duration=15
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Oblivion]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Oblivion\Installed Path
| | Verified |
| | DirectSound3D | Yes |
[Painkiller]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\PeopleCanFly\Painkiller\ExePath
| | Unverified |
| | DirectSound3D | Yes |
[PlanetSide]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\PlanetSide.exe\Path
| | Unverified |
| | DirectSound3D | Yes |
[Play Online - European Version (FFXI, TetraMaster)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\PlayOnlineEU\InstallFolder\1000
|
Play Online Viewer is the front program used to load FFXI and TetraMaster. By pluging the dsound.dll and .ini into that folder you get hardware-accelerated sound. -ThE_MarD
| Unverified |
| | DirectSound3D | Yes |
[Play Online - Japanese Version (FFXI, TetraMaster)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\PlayOnlineJP\InstallFolder\1000
|
Play Online Viewer is the front program used to load FFXI and TetraMaster. By pluging the dsound.dll and .ini into that folder you get hardware-accelerated sound. -ThE_MarD
| Unverified |
| | DirectSound3D | Yes |
[Play Online - USA/North-America Version (FFXI, TetraMaster)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\PlayOnlineUS\InstallFolder\1000
|
Play Online Viewer is the front program used to load FFXI and TetraMaster. By pluging the dsound.dll and .ini into that folder you get hardware-accelerated sound. -ThE_MarD
| Unverified |
| | OpenAL | No | | To use OpenAL, from the Game's audio options toggle the "Sound System" to use OpenAL | Verified |
| | DirectSound3D | Yes |
[Prince of Persia The Two Thrones]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Prince of Persia The Two Thrones\1.00.999\Product_Path
|
Full EAX is restored. Due to StarForce problems a NOCD/DVD is required.
| Unverified |
| | DirectSound3D | Yes |
[Prince of Persia Warrior Within]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Prince of Persia Warrior Within\1.00.999\Product_Path
| | Unverified |
| | DirectSound3D | Yes |
[Prince of Persia The Sands of Time]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Prince of Persia The Sands of Time\1.00.181\Product_Path
| | Unverified |
| | DirectSound3D | Yes | Game Path = c:/Program files (x86)/KONAMI/Pro Evolution Soccer 2008 | Enabling Alchemy for PES2008 improves background sound effects and the whole game sounds a lot clearer. (at least for my Audigy X-Gamer) | Unverified |
| | OpenAL | No | | | Verified |
| | OpenAL | No | | Hardware acceleration can be enabled on hardware based SB X-Fi cards using the option in the Game's Audio Options menu. NOTE : Your SB X-Fi card must be in Game Mode (set using the Creative Audio Control Panel) to enable hardware acceleration. | Verified |
| | DirectSound3D | Yes | EXE path = C:\Program Files\Railroad Tycoon 3
Left other options as default. | Game supports EAX 3 (it is an old game!). In RT3 settings, sound, select EAX 3 and choose 5.1 Speakers, then click Test. If you hear train horn (and game does not lock up), then Alchemy is working correctly and when you play, you'll hear separate sounds in the rear (RL & RR). | Unverified |
| | DirectSound3D | Yes |
[Rainbow Six 3: Raven Shield & Addons]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Red Storm Entertainment\RAVENSHIELD\InstalledPath
SubDir=System
|
Athena Sword and Iron Wrath (mission packs) are like Mods so they have the same value
| Unverified |
| | DirectSound3D | Yes |
[Rainbow Six: Vegas]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Rainbow Six Vegas\InstallDir
| | Unverified |
| | DirectSound3D | Yes | [Red Faction] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Volition\Red Faction\InstallPath | In the Audio tab of Red Faction Setup, the Enable EAX checkbox was still disabled after enabling in ALchemy. However after playing Red Faction for a little while I went back and I was able to tick the Enable EAX checkbox.
So if it doesn't appear to be working at first, play Red Faction without EAX first and then try again afterwards. | Unverified |
| | OpenAL | No | | To use native OpenAL, set audio settings to "H/W 3D + EAX" and make sure "System Driver" is NOT checked. | Unverified |
| | DirectSound3D | Yes |
[Rome: Total War]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\The Creative Assembly\Rome - Total War\InstallPath
|
Included in ALchemy database
| Verified |
| | OpenAL | No | | Requires patching to at least version 1.0001 | Verified |
| | OpenAL | No | | Patch game to at least version 1.0001. Uses default OpenAL device. | Verified |
| | DirectSound3D | Yes |
[Sacred]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\FX Interactive\Sacred\Path
| | Unverified |
| | DirectSound3D | Yes |
[Serious Sam 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Croteam\SeriousSam2\Path
SubDir=bin
| | Verified |
| | OpenAL | No | | The game has openAL thru editing the Sam2.ini in your X:\Program Files\Serious Sam 2\Content\SeriousSam2 Folder .
X= drive letter where you have the game installed
It pops up after you start the game for the first time. Open up Sam2.ini with wordpad and search for SFX_IAPI.
Change the settings for to 1 to enable OpenAL. I tested it and it worked, the ~ key is for the console and it tells you at launch if you set the line right. | Unverified |
| | DirectSound3D | Yes |
[Serious Sam First Encounter]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Croteam\SeriousSam\Path
SubDir=bin
| | Verified |
| | DirectSound3D | Yes |
[Serious Sam Second Encounter]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Croteam\SeriousSamSE\Path
SubDir=bin
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes | [Shogo: Mobile Armor Division]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\Shogo\1.0\WorkingDirectory | | Unverified |
| | DirectSound3D | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Firaxis Games\Sid Meier's Civilization 4\INSTALLDIR | | Unverified |
| | DirectSound3D | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Firaxis Games\Sid Meier's Civilization 4 - Beyond the Sword\INSTALLDIR
| | Unverified |
| | DirectSound3D | Yes | HKEY_LOCAL_MACHINE\SOFTWARE\Firaxis Games\Sid Meier's Civilization 4\INSTALLDIR | EAX is restored. Duration must be set to 5 to eliminate sound artifacts. | Unverified |
| | DirectSound3D | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Firaxis Games\Sid Meier's Civilization 4 - Warlords\INSTALLDIR
| | Unverified |
| | DirectSound3D | Yes | HKEY_LOCAL_MACHINE\SOFTWARE\Firaxis Games\Sid Meier's Civilization 4\INSTALLDIR | EAX is restored. Duration must be set to 5 to eliminate sound artifacts. Tested under Alchemy Audigy edition 1.00.8, under an Audigy 2 Value, Vista X64 | Unverified |
| | DirectSound3D | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Firaxis Games\Sid Meier's Civilization IV Colonization\INSTALLDIR | | Unverified |
| | | No | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Firaxis Games\Sid Meier's Civilization 4 - Beyond the Sword\Installdir Duration=8 | EAX is restored. Duration must be set to 8 to eliminate sound artifacts. | Unverified |
| | DirectSound3D | Yes |
[Sid Meier's Railroads!]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Firaxis Games\Sid Meier's Railroads!\InstallDir
Duration=15
|
Perhaps not entirely necessary, the sound does seem fuller with this in place.
| Unverified |
| | DirectSound3D | Yes |
[Silent Hunter 3]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Silent Hunter III
| | Unverified |
| | DirectSound3D | Yes |
[Silkroad Online]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Joymax\Silkroad\InstallPath
| | Unverified |
| | DirectSound3D | Yes | [Soldier of Fortune II - Double Helix MP TEST]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Soldier of Fortune II - Double Helix MP TEST\InstallPath | Restore EAX | Unverified |
| | DirectSound3D | Yes | [Soldier of Fortune Payback] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Cauldron\SOF3\InstallDir | Restore 5.1.
Works for Windows Vista 64 sp1 | Unverified |
| | DirectSound3D | Yes | [Condition Zero (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=steamapps\*\condition zero
Buffers=5
Duration=10
[Condition Zero: Deleted Scenes (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=steamapps\*\condition zero deleted scenes
Buffers=5
Duration=10
[Counter-Strike (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=steamapps\*\counter-strike
Buffers=5
Duration=10
[Counter-Strike Source (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=steamapps\*\counter-strike source
Buffers=5
Duration=10
[Dark Messiah Of Might and Magic Multi-Player (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=steamapps\*\dark messiah might and magic multi-player
Buffers=5
Duration=10
[Dark Messiah Of Might and Magic Single Player (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=steamapps\*\dark messiah might and magic single player
Buffers=5
Duration=10
[Day Of Defeat (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=steamapps\*\day of defeat
Buffers=5
Duration=10
[Half-Life (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=steamapps\*\half-life
Buffers=5
Duration=10
[Half-Life 2 (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=steamapps\*\half-life 2
Buffers=5
Duration=10
[Half-Life 2 Deathmatch (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=steamapps\*\half-life 2 deathmatch
Buffers=5
Duration=10
[Half-Life 2 Episode One (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\half-life 2 episode one
Buffers=5
Duration=10
[Half-Life 2 Lost Coast (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\half-life 2 lostcoast
Buffers=5
Duration=10
[Half-Life deathmatch source (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\half-life deathmatch source
Buffers=5
Duration=10
[Sin 1 (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\sin 1
[Sin 1 Multiplayer (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\sin 1 multiplayer
[Sin Episodes: Emergence (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\sin episodes emergence
Buffers=5
Duration=10
[Source SDK Base (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\source sdk base
Buffers=5
Duration=10
[Team Fortress Classic (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\team fortress classic
Buffers=5
Duration=10
[The Ship (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\the ship
Buffers=5
Duration=10
[The Ship Single Player (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\the ship single player
Buffers=5
Duration=10
[The Ship Single Player (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\the ship tutorial
Buffers=5
Duration=10 | NOTE!!! until ALchemy can detect folder/exe locations exist, you MUST replace the * with your steam login username/email... for example...
SubDir=SteamApps\*\the ship tutorial
to..
SubDir=SteamApps\ThE_MarDsLoginNameWhichHeWontSayRightNnow\the ship tutorial
Tests fine with current specifications on March 23, 2007...
Intel C2D E6300
ATi Radeon X1900GT with official drivers v7.2
Creative Sound Blaster X-Fi XtremeMusic drivers"SBXF_PCDVT_LB_2_13_0012" 64bit
Windows Vista™ Ultimate x64 Edition (6.0, Build 6000)
Creative aLchemy v1.3
-ThE_MarD
NOTE 2 : [Added by Dan]. Some Audigy owners have reported better results using ...
Buffers = 4
Duration = 15
| Unverified |
| | DirectSound3D | Yes | ## NOTE: Replace * in the SubDir with your username.
[Portal (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\Portal
Buffers=5
Duration=10
[Team Fortres 2 (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\team fortress 2
Buffers=5
Duration=10
[Half-Life 2 Episode Two (Steam)]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
SubDir=SteamApps\*\half-life 2 episode two
Buffers=5
Duration=10 | For all other source based games (including Half-life 2 and episode one), check out This page | Unverified |
| | OpenAL | No | | Native OpenAL support. | Unverified |
| | DirectSound3D | Yes |
[Spellforce 2 Shadow Wars]
RegPath=HKEY_CURRENT_USER\Software\Phenomic\Spellforce2
| | Unverified |
| | DirectSound3D | Yes |
[Splinter Cell]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubi Soft Entertainment\SPLINTERCELL\InstalledPath
SubDir=system
Buffers=6
|
I got a some GPF crashes so I increased the buffer to 6. Works very well.
| Unverified |
| | DirectSound3D | Yes |
[Splinter Cell Chaos Theory]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\InstallDir
SubDir=System
|
Full EAX is restored. Due to included StarForce version NOCD/NODVD is required to start the game.
| Unverified |
| | DirectSound3D | Yes |
[Splinter Cell Double Agent Single-Player]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Tom Clancy's Splinter Cell Double Agent\InstallDir
SubDir=SCDA-Offline\System
Duration=15
[Splinter Cell Double Agent Multi-Player]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Tom Clancy's Splinter Cell Double Agent\InstallDir
SubDir=SCDA-Online\System
Duration=15
| | Unverified |
| | DirectSound3D | Yes |
[Splinter Cell Pandora Tomorrow]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Splinter Cell Pandora Tomorrow\InstalledPath
SubDir=offline\system
RootDirInstallOption=TRUE
[Pandora Tomorrow Multiplayer]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Splinter Cell Pandora Tomorrow\InstalledPath
SubDir=online\system
RootDirInstallOption=TRUE
|
Full EAX HD is available. Launcher and multiplayer don't work right but that's not DirectSound related (I think)
| Unverified |
| | DirectSound | Yes | 32 Bit [Star Trek: Bridge Commander] RegPath= GamePath=C:\Program Files\Activision\Bridge Commander SubDir= RootDirInstallOption=FALSE Buffers=4 Duration=25 MaxVoiceCount=128 DisableDirectMusic=FALSE
64 bit [Star Trek: Bridge Commander] RegPath= GamePath=C:\Program Files (x86)\Activision\Bridge Commander SubDir= RootDirInstallOption=FALSE Buffers=4 Duration=25 MaxVoiceCount=128 DisableDirectMusic=FALSE | EAX option in game is restored and the sound is MUCH better... crashed once on me but I think that was more the mod I was using. | Unverified |
| | DirectSound3D | Yes | [Star Trek: Elite Force II]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Elite Force II\InstallPath | Work with default settings. | Unverified |
| | DirectSound3D | Yes |
[Star Wars Battlefront]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts\Star Wars Battlefront\1.0\ExePath
| | Unverified |
| | DirectSound3D | Yes |
[Star Wars Battlefront II]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts\Star Wars Battlefront II\1.0\ExePath
|
for some reason, Xfire ingame chat will not work with this, if anyone has a fix please feel free to put it here
| Unverified |
| | DirectSound3D | Yes |
[Star Wars Empire at War]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts\Star Wars Empire at War\1.0\ExePath
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts\Star Wars Empire at War Forces of Corruption\1.0\ExePath | | Unverified |
| | DirectSound3D | Yes |
[Star Wars Galaxies]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\StarWarsGalaxies\Path
| | Unverified |
| | OpenAL | No | | To enable hardware acceleration for this OpenAL game, simply rename the openal32.dll in the game folder to openal32.bak. Should work for all Audigy and X-Fi cards with 'native' OpenAL support. | Verified |
| | OpenAL | No | | To enable hardware acceleration for this OpenAL game, simply rename the openal32.dll in the game folder to openal32.bak. Should work for all Audigy and X-Fi cards with 'native' OpenAL support. | Verified |
| | OpenAL | No | | Edit the system.ini file in the SWRC GameData\System Folder, and set "UseDefaultDriver" to "False". This tells the Unreal Audio Engine to load OpenAL32.dll from the \windows\system32 folder which will result in a native OpenAL being used. | Verified |
| | DirectSound | No | | Does not use DirectSound3D. | Verified |
| | DirectSound3D | Yes |
[Supreme Commander]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\THQ\Gas Powered Games\Supreme Commander\InstallationDirectory
SubDir=Supreme Commander\bin
Duration=10
Buffers=4
| | Unverified |
| | DirectSound3D | Yes | HKEY_LOCAL_MACHINE\SOFTWARE\Atari\TDU\install_path | With Alchemy enabled for this game you can really hear the difference. | Unverified |
| | DirectSound3D | Yes |
[The Godfather]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\The Godfather The Game\Install Dir
| | Unverified |
| | OpenAL | No | | | Verified |
| | DirectSound3D | Yes |
[The Sims 2 Seasons]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\The Sims 2 Seasons\Install Dir
SubDir=TSBin
| | Unverified |
| | DirectSound3D | Yes |
[The Suffering: Ties That Bind]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Surreal\Suffering2\Installation
|
Vista x64 - Need NoCD for starforce problems.
| Unverified |
| | DirectSound3D | Yes | [The Witcher] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\CD Projekt Red\The Witcher\InstallFolder
SubDir=System
Duration=20
| | Verified |
| | DirectSound3D | Yes |
[Thief: Deadly Shadows]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ion Storm\Thief - Deadly Shadows\ION_ROOT
SubDir=System
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes | [Thief: The Dark Project Gold] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Thief Gold\Install_Dir | Need to run this game as administrator for the videos to work, other than that it works fine with Vista | Unverified |
| | DirectSound3D | Yes | [TimeShift] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Sierra Entertainment\TimeShift\1.00.000\PathToEXE GamePath= SubDir= RootDirInstallOption=FALSE Buffers=4 Duration=25 MaxVoiceCount=128 DisableDirectMusic=FALSE | Uses hardware EAX HD Through FMOD.
FMOD automatically disables hardware acceleration on Vista. To get around this you MUST set TimeShift.exe to run in Windows XP SP2 Compatability mode. | Unverified |
| | DirectSound3D | Yes |
[Titan Quest]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Iron Lore\Titan Quest\Install Location
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Titan Quest Immortal Throne]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Iron Lore\Titan Quest Immortal Throne\Install Location
|
Using Alchemy 1.3, by MdW
| Verified |
| | DirectSound3D | Yes |
[TMNT]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\TMNT\InstallDir
| | Unverified |
| | OpenAL | No | | | Verified |
| | DirectSound3D | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Tom Clancy's Rainbow Six Vegas 2\InstallDir GamePath= SubDir=Binaries RootDirInstallOption=FALSE Buffers=10 Duration=10 MaxVoiceCount=128 DisableDirectMusic=FALSE | If you experience sound glitches, set MaxVoiceCount to 32. | Unverified |
| | DirectSound | No | | | Unverified |
| | DirectSound | No | | | Unverified |
| | DirectSound3D | Yes |
[Tomb Raider: Angel Of Darkness]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Core Design\TombRaiderAngelOfDarkness\1.0\InstalledPath
SubDir=bin
RootDirInstallOption=True
|
Included in ALchemy database
| Verified |
| | OpenAL | No | | OpenAL Game | Verified |
| | DirectSound | Yes | Game Path: C:\Program Files\TrackMania Original
Buffers=5
Duration=10 | | Unverified |
| | DirectSound3D | Yes |
[TRON 2.0]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\Tron 2.0\1.0\InstallDir
Duration=15
|
Included in ALchemy database
| Verified |
| | OpenAL | No | | Patch version 1.5 required | Verified |
| | DirectSound3D | Yes | | | Unverified |
| | DirectSound3D | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Petroglyph\UAWEA\GameExe
Buffers=6
Duration=5 | Full EAX | Unverified |
| | OpenAL | No | | Native supported enabled by editing ut2003.ini file and setting UseDefaultDriver=False | Verified |
| | OpenAL | No | | OpenAL device can be selected in the game's Audio Options. To use a native OpenAL device with EAX select "H/W 3D + EAX" and make sure "System Driver" is NOT checked.
| Verified |
| | OpenAL | No | | Select "Hardware OpenAL" from the audio settings menu. | Verified |
| | DirectSound3D | Yes |
[Vampire - Bloodlines]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Vampire - Bloodlines\InstallPath
Duration=15
| | Unverified |
| | OpenAL | No | | | Verified |
| | DirectSound3D | Yes |
[Warcraft III]
RegPath=HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\InstallPath
|
Included in ALchemy database
| Verified |
| | DirectSound3D | No | Used application path. Did not have to install to any sub folders.
Buffers 4
Duration 20
Max voice count 128 | The game sound works without Alchemy but if you want use the software these settings work well. I'm not sure how much of an improvement it made as I haven't play tested it enough yet but these settings do work. | Unverified |
| | | No | | To enable hardware acceleration for this OpenAL game, simply rename the openal32.dll in the game folder to openal32.bak. Should work for all Audigy and X-Fi cards with 'native' OpenAL support. | Unverified |
| | DirectSound3D | Yes | [World of Warcraft]RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Blizzard Entertainment\World of Warcraft\InstallPath
Duration=10 | Included in ALchemy database.
NOTE : To enable the DirectSound3D output you need to run this game in "Windows XP SP2 Compatibility" mode. | Verified |
| | DirectSound3D | Yes |
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\DeepSilver\X3 Reunion\INSTALL_DIR
| | Unverified |
| | DirectSound3D | Yes |
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\DeepSilver\X3 Reunion\INSTALL_DIR
Duration=10
|
No performance gains, but positional audio seems clearer. No noticable pops or crackles when using March 2007 X-Fi drivers and Alchemy 1.3.
| Unverified |
| | DirectSound3D | Yes |
[X3 Reunion]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\DeepSilver\X3 Reunion
Duration=10
|
Search for "Reunion" with RegEdit. You need to specify the correct publisher, "Enlight" or "DeepSilver", in your entry.
You may also need the Starforce Update:
| Unverified |
| | DirectSound3D | Yes |
[X3 Reunion - Enlight]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Enlight\X3 Reunion
Duration=10
|
Search for "Reunion" with RegEdit. You need to specify the correct publisher, "Enlight" or "DeepSilver", in your entry.
You may also need the Starforce Update:
| Unverified |
| | DirectSound3D | Yes |
[Ys -The Oath in Felghana]
GamePath=C:\FALCOM\YSF_WIN
| | Verified |