| | DirectSound | No | | Does not use DirectSound3D | Verified |
| | DirectSound3D | Yes | [Alpha Prime]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{4A3F4620-091E-4E12-AEFD-9DA56DF42B8F}\InstallLocation | | Unverified |
| | DirectSound3D | Yes | [Alice] RegPath= GamePath=C:\Program Files\EA GAMES\American McGee's Alice SubDir= RootDirInstallOption=FALSE Buffers=4 Duration=25 MaxVoiceCount=128 DisableDirectMusic=FALSE | surround sound is again available (you hear voices/sound effects spacially correct again), everything came out front/center channel before adding this game to alchemy and enabling it. | Unverified |
| | OpenAL | No | | Choose H/W 3D Audio and EAX and uncheck use system/default driver. | Unverified |
| | DirectSound3D | Yes | [Anachronox] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Eidos Interactive\Anachronox\SourcePath GamePath= SubDir= RootDirInstallOption=FALSE Buffers=4 Duration=25 MaxVoiceCount=128 DisableDirectMusic=FALSE | Still can't enable EAX. | Unverified |
| | DirectSound3D | Yes |
[Armed Assault]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Bohemia Interactive Studio\ArmA\MAIN
| | Unverified |
| | OpenAL | No | | Just add to the shurtcut -openal to be sure that the game will use openAl instead of directsound 3d "Arma.exe -openal"
do not use alchemy anymore for this game.
more info here
| Unverified |
| | DirectSound3D | Yes | [Assassin's Creed]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Assassin's Creed\GameUpdate\installdir GamePath= SubDir=
RootDirInstallOption=FALSE Buffers=4 Duration=20 MaxVoiceCount=128 DisableDirectMusic=FALSE | Enable Eax 4.0 effect on vista and hardware 5.1 on vista
without Alchemy no eax effect and 5.1 software
Test on vista 64 | Unverified |
| | DirectSound3D | Yes | [Baldur's Gate] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\BGMain.exe\Path | | Unverified |
| | DirectSound3D | Yes |
[Baldur's Gate 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\BG2Main.exe\Path
| | Verified |
| | DirectSound3D | Yes | [Battle for Middle Earth] RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\The Battle for Middle-earth\Install Dir | Put manually key in alchemy, also works on Windows 64Bits | Unverified |
| | DirectSound3D | Yes |
[Battle for Middle Earth 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\The Battle for Middle-earth II\Install Dir
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes | [Battle for Middle Earth 2 AD.RotWk]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\Install Dir | | Unverified |
| | OpenAL | No | | Includes native support for SB X-Fi cards. | Verified |
| | OpenAL | No | | Has enhanced X-Fi only features | Verified |
| | DirectSound3D | Yes |
[Battlefield Vietnam]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\Battlefield Vietnam\GameDir
| | Verified |
| | DirectSound3D | Yes | [Beyond Good & Evil]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Beyond Good & Evil\Install path | After enabling ALchemy, run the Settings program, go to the Audio tab and enable the EAX option right in het screen | Unverified |
| | OpenAL | No | | Just download and install the latest Creative audio drivers for Windows Vista and select "Creative EAX Audio" in the game menu. | Verified |
| | OpenAL | No | | | Verified |
| | DirectSound3D | Yes |
[C&C Generals]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\EA Games\Generals\InstallPath
[C&C Generals Zero Hour]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\EA Games\Command and Conquer Generals Zero Hour\InstallPath
| | Verified |
| | DirectSound3D | Yes |
[Call Of Duty]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Call Of Duty\InstallPath
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Call Of Duty 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Call Of Duty 2\InstallPath
|
Included in ALchemy database
| Verified |
| | DirectSound | No | | Does not use DirectSound3D. | Unverified |
| | | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Timeline Interactive\Cellfactor Revolution\Path | | Unverified |
| | DirectSound3D | Yes |
[Chaos Theory Multiplayer]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\InstallDir
SubDir=Versus\System
|
Full EAX is restored. Due to included StarForce version NOCD/NODVD is required to start the game.
| Unverified |
| | DirectSound3D | Yes |
[Chronicles of Riddick Win32]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Starbreeze\The Chronicles of Riddick: Escape from Butcher Bay\InstallPath
SubDir=System\Win32_x86
[Chronicles of Riddick Win32 SSE]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Starbreeze\The Chronicles of Riddick: Escape from Butcher Bay\InstallPath
SubDir=System\Win32_x86_SSE
[Chronicles of Riddick Win32 SSE2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Starbreeze\The Chronicles of Riddick: Escape from Butcher Bay\InstallPath
SubDir=System\Win32_x86_SSE2
| | Verified |
| | DirectSound3D | Yes | GamePath=C:\Program Files\City of Heroes | Can enable 3D Sound in game with Alchemy. | Unverified |
| | OpenAL | No | | To select an OpenAL device, launch the Cold War Options application, and select the Sound tab. All the available OpenAL devices should be listed in the list-box. | Verified |
| | OpenAL | No | | | Verified |
| | DirectSound3D | Yes | Game Path:C:\Program Files (x86)\Codemasters\DiRT Buffer:2 Duration:16 | When I enabled Alchemy in DiRT, the in game OpenAL sound settings was replaced with DirectSound3D. Sound is greatly improved as has no cracking or popping. Tested on Vista 64-Bit. And X-Fi XtremeMusic. | Unverified |
| | DirectSound3D | Yes |
[Command & Conquer 3]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\Electronic Arts\Command and Conquer 3\InstallPath
SubDir=RetailExe\1.4
RootDirInstallOption=True
Duration=10
Buffers=12
|
This may need to updated as the .dll and .ini need to be in the highest numbered RetailExe\1.x folder and I think a new numbered folder is created every time you apply a patch, though I'm not sure. To be safe I copy the .dll and .ini file in to all the subfolders with the cnc3game.dat file in it for me currently thats RetailExe\1.0-1.4, if folders are added with patches then each time you patch the game you will need to add them to that folder too.
The easiest way to tell if it working is to launch the game then exit it, look in the \Command& Conquer 3\ folder where the CNC3.exe is and you should have a dsoundlog.txt file which should at the very least contain "Loaded ini file from D:\Command & Conquer 3".
GrimD
| Unverified |
| | DirectSound3D | Yes |
[Condemned Criminal Origins]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\Condemned - Criminal Origins\1.00.0000\Install Dir
| | Unverified |
| | DirectSound | No | | Game uses FMOD's software renderer only. Nothing for ALchemy to do. | Unverified |
| | DirectSound3D | Yes | Manually installed to \Descent3 folder. | DirectSound3D and Creative EAX sound modes work correctly when the ALchemy files are put in the \Descent3 directory. | Unverified |
| | DirectSound3D | Yes |
[Diablo 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Blizzard Entertainment\Diablo II\InstallPath
|
Included in ALchemy database
| Verified |
| | OpenAL | No | | OpenAL supported added in Doom3 version 1.3. | Verified |
| | DirectSound3D | Yes | Buffers=4 Duration=5 MaxVoiceCount=128 DisableDirectMusic=FALSE | | Unverified |
| | DirectSound3D | Yes |
[DRIV3R]
GamePath=C:\Program Files\Atari\DRIV3R
| | Unverified |
| | DirectSound3D | Yes |
[Dungeon Siege]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\DungeonSiege\1.0\EXE Path
| | Verified |
| | OpenAL | No | | | Verified |
| | DirectSound3D | Yes |
[Everquest 2]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\EverQuest2.exe\Path
Duration=15
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[F.E.A.R]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\FEAR\1.00.0000\InstallDir
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[F.E.A.R. Combat]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\FEARCombat\1.00.0000\InstallDir
| | Unverified |
| | DirectSound3D | Yes |
[F.E.A.R. Extraction Point]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\TimeGate Studios\FEARXP\1.00.0000\InstallDir
|
Full EAX is restored. In fact, I'm tempted to try ALchemy under Windows XP as the "jumping" and "slow-mo" sound bugs I've had since release appear to have completely disappeared!
| Unverified |
| | DirectSound3D | Yes | RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\TimeGate Studios\FEARXP2\1.00.0000\InstallDir | | Unverified |
| | DirectSound3D | Yes |
[Far Cry]RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{D6DBDC2A-E72C-4284-B6AD-6B3B61B4DABC}\InstallLocation
SubDir=Bin32
| | Verified |
| | DirectSound3D | Yes |
[Far Cry 64 Bit]RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{D6DBDC2A-E72C-4284-B6AD-6B3B61B4DABC}\InstallLocation
SubDir=Bin64
|
With this one Patch there is only a new folder which is called "bin64" instead of "bin32"...
| Unverified |
| | DirectSound3D | Yes |
[Final Fantasy XI - USA/NA]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\PlayOnlineUS\InstallFolder\0001
|
The PlayOnline entry already here only functions while viewing PlayOnline content. This new FFXI entry is necessary to keep the D3D function going when PlayOnline launches the actual game.
| Unverified |
| | DirectSound3D | Yes |
[Freedom Fighters]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\Freedom\InstallDir
| | Unverified |
| | DirectSound3D | Yes |
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Freelancer\1.0\AppPath
| | Unverified |
| | DirectSound3D | Yes |
[Full Spectrum Warrior]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Pandemic Studios\Full Spectrum Warrior\install\Path
Duration=10
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Full Spectrum Warrior: Ten Hammers]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Full Spectrum Warrior 2\Path
Duration=10
|
Included in ALchemy database
| Verified |
| | OpenAL | No | | To enable native OpenAL support you need to manually edit a configuration file.
Navigate to your "My Documents" directory and then to this sub-directory: -
\My Games\Gears of War for Windows\WarGame\Config
Edit the file called WarEngineUserSettings.ini
Under the [ALAudio.ALAudioDevice] section you should see two entries:-
UseEffectsProcessing=True DeviceName=Generic Software
Delete 'Generic Software' so the line just reads:-
DeviceName=
This will enable the game to use the <default> OpenAL device which should be your native X-Fi / Audigy soundcard.
| Verified |
| | DirectSound3D | Yes | Game Path: C:\Program Files (x86)\Gothic III
Duration: 10
Buffer: 5
Max Voice: 64 (Audigy) / 128 (X-Fi) | Tested with Windows Vista Ultimate x64 / Audigy 2 ZS Video Editor | Unverified |
| | DirectSound3D | Yes |
[Grand Theft Auto 3]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\D:\gta3cdPC\gta3.exe\Path
| | Verified |
| | DirectSound3D | Yes |
[Grand Theft Auto Vice City]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{4B35F00C-E63D-40DC-9839-DF15A33EAC46}\InstallLocation
| | Verified |
| | OpenAL | No | | Hardware acceleration can be enabled on hardware based SB X-Fi cards using the option in the Game's Audio Options menu. NOTE : Your SB X-Fi card must be in Game Mode (set using the Creative Audio Control Panel) to enable hardware acceleration. | Verified |
| | DirectSound3D | Yes |
[GTA San Andreas]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Rockstar Games\GTA San Andreas\Installation\ExePath
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Guild Wars]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Arenanet\Guild Wars\Path
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[GUN]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Activision\GUN\InstallPath
|
Full 3D sound is restored.
| Unverified |
| | DirectSound3D | Yes |
[Halo Trial]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Halo Trial\EXE Path
Duration=1
|
Sound doesn't skip but has bad problems with distortion and popping
| Unverified |
| | DirectSound3D | Yes |
[Halo: Combat Evolved]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Halo\EXE Path
| | Unverified |
| | DirectSound | No | N/A | This game uses a software mixer - it does not use DirectSound3D or OpenAL. | Unverified |
| | DirectSound | No | | Game uses Software Renderer only, no need to use ALchemy. | Unverified |
| | DirectSound3D | Yes |
[Hitman 2 Silent Assassin]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Eidos Interactive\Hitman 2\InstallDir
| | Verified |
| | DirectSound3D | Yes |
[Hitman Blood Money]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Eidos\Hitman Blood Money\InstallDir
Duration=10
|
Included in ALchemy database
| Verified |
| | DirectSound3D | Yes |
[Hitman Codename 47]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\hitman.exe\Path
| | Unverified |
| | DirectSound3D | Yes | [Hitman 3 Contracts]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\Eidos\Hitman Contracts\InstallDir | | Unverified |
| | DirectSound3D | Yes | HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\IWD2.exe\Path | | Unverified |
| | DirectSound3D | Yes | [Indiana Jones and the Infernal Machine]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\Indiana Jones and the Infernal Machine\v1.0\Install Path
SubDir=Resource | Restore 3D Sound. 3D Sound option available in "Advanced options" with ALchemy | Unverified |
| | DirectSound3D | Yes |
[Infernal]
Gamepath=C:\Program Files\Playlogic\Infernal\game
Duration=10
|
Game has no install reg entry. Works 3Dsound setting well.
| Unverified |
| | DirectSound3D | Yes |
[James Bond Nightfire]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\GEARBOX\NIGHTFIRE\directory
| | Unverified |
| | DirectSound3D | Yes |
[Knights of the Old Republic]
RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\BioWare\SW\KOTOR\Path
| | Unverified |
| |